Now that I’ve read it, I think that Baskin and I are not that far apart actually. I think that the main area we differ is in the definition of branding. I suspect that my textbook definition that I provided was not complete enough to clarify how I actually think of branding. Baskin summed it up perfectly on page 185 of the book:
“Company activities and customer perceptions are intertwined in many ways – communities, dependencies, partnerships, outsourcing, transactions, partnerships, product or service experiences, - and it is in these relationships that brand and business are realized. Brand is the verb of these behaviors made relevant to your bottom line.”
This definition of branding is a much more “practical” form than Tony the Tiger or the lust for Louis-Vuitton handbags implies (perhaps “useful” is the word that Baskin would use). I must admit that the more I thought about it, the more I agree with Baskin. His book lays out a nice road map, particularly for small or midsize businesses that are looking to grow and don’t quite get how branding could work for them.
In my opinion, if marketers (note that I don’t just limit this to branding experts) only take one thing from the book, it is to think of branding as game theory. Baskin purports that games have:
- Goals/a payoff – a purpose that requires an action (a.k.a. give branding a practical goal).
- Context – the universe where the game is actually played must guide the branding
- Narrative flow – prompt action, facilitate learning during the game, and then only talk to those who its relevant to talk to
- Use a variety of tools – the entire company is your toolbox (customer service, shipping, finance, etc.)
- Winners and Losers – engage with people to push them forward (winners), though there may be some that will therefore be pushed away (losers). That's ok, not everyone will buy your product anyway.
So, am I a convert? Is branding dead?
Well, hold on a second. Brands are still very much alive. Another book I’m reading by Lucas Conley, “Obsessive Branding Disorder”, shows many different examples of branding out of control - both the comical (Christina Aguilera trademarking her name to market 450 separate products including modeling clay and contact lens) and the tragic (like New Orleans Mayor, Ray Nagin, who declared that New Orleans murder rate was “…not good for us, but keeps the New Orleans brand out there, and keeps people thinking about our needs…”). Conley proves that branding is still very much alive and still highly profitable (for both the branders and the branded business). People are still buying products because of its brand. But businesses are having to work harder, advertise in more places, and creative (read as, "crazy") things that in many cases make no sense to keep their brands in front of potential customers.
So, yes, Tony the Tiger is still going to don the cereal box and your kids will still scream for him. Louis-Vuitton will still drive people to buy (and make) cheap knock-offs. Paris Hilton will still draw millions of dollars for putting her name and likeness on perfume, bad music, or whatever else her agents think they can sell. A lot of companies will continue to brand in much the same method. But as Baskin (and Conley) points out, the challenges of communicating is getting increasing difficult, and the companies that can recognize this and truly connect with their customers on a variety of levels and points are the brands that will remain relevant and important.
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